Case-Studies | Plaintextnerds

Case-Studies

FEATURED

Lounge-2


Lounge-2
Airdropped in to resolve a global performance issue affecting the launch of their new events ticketing feature.
Read more arrow

Lambdanetix


Lambdanetix
Built a platform that localises faults and simplifies planning, construction, maintenance, testing, and inventory management for fibre networks.
Read more arrow

CloudQuery


CloudQuery
Tim was engaged to use his experience in Live Coding and Public Speaking to initiate their Developer Advocacy efforts.
Read more arrow

Humanitec


Humanitec
With co-writer Patrick, Tim completely redesigned and rewrote Humanitec’s developer documentation experience.
Read more arrow

Gameye-2 (a.k.a Latency.GG)


Gameye-2 (a.k.a Latency.GG)
Built a global latency measurement platform to pro-actively monitor and modify server deployments for AAA games.
Read more arrow

Lounge-1


Lounge-1
Developed a graph-based discovery mechanism to enable Lounge users to find new groups, events, and each other.
Read more arrow

Gameye - 1


Gameye - 1
Fixed global latency issues, with a focus on lag and jitter affecting game servers on the East Coast of the Americas.
Read more arrow